Thursday, July 7, 2016

HL2 Map update

I've been taking it a bit easy these first few weeks of summer. Though life is still stressful, I've worked on my map a bit more.

 

I added a park! I wasn't sure whether or not to put a park or a run down parking lot in this area but I had a friend suggest park and I think it turned out pretty well. I also added that large apartment building, a combine checkpoint, expanded on the factory, and added the combine wall. Wrapping up this last area finishes the major details and structure of the map and next up comes decorations and smaller details. Also I should put a story line in this eventually but I decided to take a Valve approach of creating a world and environment first and let the story fall into place.

My next post SHOULD be more of my C++ adventures, but if I end up making more progress on the map then why not.

Starting Fall 2016

I slightly over-estimated how much work I could get done over the summer while balancing my personal obligations. I started summer with the ...