Sunday, May 22, 2016

Spring Term Update

Oh hi there. It's been about a month since my last post so I figured I would pop up and give you an update.

Like I've said before, engineering is hard. I learned recently that getting a job is also hard. On the up side, I believe that I will actually have a monthly income starting this summer. On the downside, it's family related and won't last longer than the summer. Hopefully I can arrange a real job by fall but we will see.

This is also be the first summer in 4 years that I will not be taking classes. Besides my 40 hour obligation, the only other thing I need to do is learn C++, well, at least get that ball rolling. This means, if all goes well, I can post my C++ projects and Game Dev stuffs from my free time. Basically, I took an intro programming class at one college and they taught me Java. I'll be taking the next level programming class at another college in the fall that will teach my C++, meaning I have to relearn that first intro class but in C++ over the summer. Shouldn't be TOO bad and it won't be the end of the world if I can't do it. I can always repeat that first intro class just with C++.

I really like that this blog exists. It reminds me the progress I've made, the thoughts I've had, and how often I repeat myself from some other post. I'm still writing down game ideas in a private document as well. The document and this blog are just awesome ways to give me a boost when things get a bit too hard for my liking. Anyways, I'll be back after finals week which will be awhile but totally worth it.

Starting Fall 2016

I slightly over-estimated how much work I could get done over the summer while balancing my personal obligations. I started summer with the ...